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joey9prints 6 hours ago [-]
Cool idea, but my image came out a bit generic, any way to make it more detailed?
For inspiration, you might want to reference Brooklyn based artist Paul Richard, he does incredible single line drip work. It might help to improve your ai model. Also, do you store / keep my image? just curious. :)
subairui 10 hours ago [-]
I just added a tiny database to the project, so generated faces can now be added to the community archive! Feel free to contribute yours!
I was truly impressed by this archive page. It looks like a piece of art that I could stop and contemplate for a long time.
subairui 12 hours ago [-]
By the way, I have another project called Name2Tree, which transforms your name into a unique, deterministic tree. It also features an archive page that you might enjoy exploring. If you're interested, check it out here:
Thank you so much! That means a lot to me. I was hoping the archive would feel like a collective artwork created by everyone who participated!
tombylin 1 days ago [-]
Hey, after I tried it, I couldn't generate my avatar and got the message 'Failed to load models: Failed to fetch'
tombylin 1 days ago [-]
Is it related to my network? It doesn't seem to be quite the case
subairui 20 hours ago [-]
Hi Tommylin, sorry to hear that. Is it working now?
tombylin 19 hours ago [-]
No problem anymore~ Not bad! It might be because of an error I encountered during my trial on Windows this afternoon, although I don't know the cause. That evening, I even replied with my personal MacBook, and it was already fine!
subairui 18 hours ago [-]
Glad to hear that! Hope you enjoy it!
luckykiddie 1 days ago [-]
cool and nice site, but it doesn't look like me
subairui 20 hours ago [-]
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sakuraiben 13 hours ago [-]
would love to see more lines on my face
subairui 13 hours ago [-]
Lol, what's in your mind? sakuraiben!
persedes 1 days ago [-]
Very cool and love the animation, but does not seem to work well with beards :D
subairui 1 days ago [-]
Thanks, Persedes! You're right, beards and hats are tricky. I haven't found a reliable way to handle them yet. If you have any ideas on how to solve this, I'd love to hear them. Contributions and PRs are always welcome: https://github.com/pearmini/bio-glyph
https://bio.bairui.dev/
https://tree.bairui.dev/